Archive for the ‘Mixing Techniques’ Category

Last time we asked an unusual question: Is this song more about “color”, “texture”, or “contrast”, or more about “movement” and “energy”? Our first example was a look at a song that was all about “color”, “texture”, or “contrast.” Let’s take a look now at a song that requires focus on “movement” and “energy.” Movement [...]

This is where mixing gets really fun. In the end, mixing is all about getting something sound “right.” Everything should have a “pocket” to fit into. Everything should sound pretty good on its own when you listen critically to it. The whole thing should “gel” together and feel like a cohesive whole. How you get [...]

Mixing (phase 2) – focusing on how things sound

Posted: 3rd August 2012 by Mezzanine Floor Studios in Mixing Techniques

Once I’ve removed unwanted sounds and noise from tracks, I turn my attention to the way things sound. This involves listening to the tracks together, and soloing each track, and basically asking myself what I want it to sound like. For the most part this varies by style, so I may reference similar styles of [...]

Mixing (phase 1) – Getting rid of unwanted sounds

Posted: 3rd August 2012 by Mezzanine Floor Studios in Mixing Techniques

I work on a fair amount of live recordings- where getting a quality product at the end is just as much about removing sound you don’t want as it is about sweetening the sound you do want. This has gotten me into the habit of splitting my mixing workflow into 3 phases. This works for [...]

Getting a great acoustic guitar sound

Posted: 26th April 2012 by Mezzanine Floor Studios in Mixing Techniques

There are a lot of tricks I use to get a DI recorded acoustic guitar to sound ok- this usually involves a pretty brutal EQ curve to start with. What’s interesting is that there are 3 things I almost always process an acoustic guitar through- whether recorded well in a studio or recorded with a [...]

Cakewalk Sonar X1: Using the Pro Channel EQ

Posted: 7th April 2012 by Mezzanine Floor Studios in Hot Gear, Mixing Techniques

One of the reasons I love working in Sonar X1 is the Pro Channel functionality. It’s great having any combination of Tube Saturation, Compression, and EQ on every channel by default. It makes a lot of work faster when trying to brute force a decent rough mix. It’s also great that this is expandable, making [...]

Mastering gain structure

Posted: 27th February 2012 by Mezzanine Floor Studios in Live sound, Mixing Techniques

Gain structure is at once one of the easiest concepts for people to grasp and one of the hardest for folks to master. At it’s core, it is simple. Proper gain structure is about two inter-related things: Avoiding distortion, crackling, bad sound from overloading a component in the mixer/daw Giving the engineer “headroom” on each [...]

Taking it to eleven: Keys to killer live sound for churches

Posted: 27th February 2012 by Mezzanine Floor Studios in Live sound, Mixing Techniques

Anyone that has run live sound in church knows the inherent challenges all too well. Small churches with little budget for sound equipment often struggle to do an adequate job of supporting the contemporary sound of rock and gospel inspired worship music. Doing a great job is often beyond the expectations of most church staff, [...]

And the best reverb is…

Posted: 29th January 2012 by Mezzanine Floor Studios in Mixing Techniques

… often the one you build yourself. There are a lot of excellent reverb plugins out there- anything from re-creations of vintage hardware to manifestations of pure digital bliss, but in many cases I find that the best reverb for the sound I’m looking for doesn’t exist in any one reverb plugin. The first step [...]